Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
0
Found in
2018.3.0a6
2018.3.8f1
Issue ID
1152354
Regression
Yes
GenerateSharedVerticesIndexList crashes when importing a .fbx file
To reproduce:
1. Download attached “Motion Walking.zip" project and open in Unity
2. Select "Data01.fbx", right-click it and press "Reimport"
Expected results: Unity Editor successfully imports .fbx file
Actual results: Unity Editor crashes
Notes:
- This issue appears both on Windows and macOS
- Stacktrace is shared in Comments section
Reproduced on Unity 2018.3.0a6, 2018.3.14f1, 2018.4.0f1, 2019.1.2f1, 2019.2.0a14 and 2019.3.0a2
Not reproduced on Unity 2018.3.0a5
Regression on Unity 2018.3.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment