Search Issue Tracker
Fixed in Asset Store version 1.23
Votes
5
Found in [Package]
2.0.6 (1.22)
Issue ID
1152702
Regression
Yes
Upgrading a project that has IAP tools in it to 2019.2 results in an infinite loop
If you have a project made with an older Unity version (like 19.2 or 19.3) that has the Unity IAP package imported in it, and you upgrade ti to 2019.3, Unity Editor will just remain in the Splash screen and stay in an infinite loop. It seems to get still in importing the FacebookStore.dll process
Only reproducible if you have Asset Database V2 set in the Editor Preferences.
To repro:
- download this project ---> https://oc.unity3d.com/index.php/s/maYbx7LOOGfyevr
- Open it with 2019.3.0a2
- notice that Unity Editor window will never open.
Cannot reproduce with Unity 2019.2.0b1 or 2019.1.1f1
Reproduced with 2019.3.0a1, 2019.3.0a2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when initializing Vuplex WebView while entering the Play Mode
- Crash on FindSurface when adding a custom Renderer Feature to a 2D Renderer Data Asset
- [Android] [Vulkan] [UI Toolkit] Application crashes when the device is rotated when it has UI Toolkit TextField on Vulkan devices
- Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when opening a specific project
- Crash on memset_repstos when pressing a UI button while in Play Mode
Refulgent
May 26, 2019 10:10
I have also had this problem and can reproduce it with the same situation as the original bug report.
Renaming the dll is a temporary work around.