Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0b1
2018.4.0f1
2019.1.0a1
2019.1.0f1
2019.1.2f1
Issue ID
1152047
Regression
Yes
Editor crashes on GizmoManager::BuildGizmosFromGameObjectRecursive when saving the Scene
Scenario 1:
1. Open attached project
2. Open Sample Scene
3. Save the Scene (CTRL+S)
-- Editor crashes
Scenario 2:
1. Drag and drop attached "round0.prefab" (took it from the provided project)
==>
Assertion failed on expression: '!(m_Object.find(fileID) != m_Object.end() && m_Types[m_Object.find(fileID)->second.typeID].GetPersistentTypeID() != objectPersistentTypeID)'
2. Select this prefab asset
==>
Editor crashes
Reproduced with: 2018.3.0b1, 2018.4.1f1, 2019.1.2f1, 2019.2.0b2
Could not reproduce with: 2017.4.25f1, 2018.3.0a11 2019.3.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset
- Duplicated items across all SerializedProperties when inserting a new element
This is a duplicate of issue #1137343