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Forward renderer often fails to correctly render objects front to back
How to reproduce:1. Download attached project and open "Main" scene2. Open and enable the Frame Debugger3. Check the order in which ... Read more
Forward renderer fails to render objects front to back and fails to batc...
How to reproduce:1. Download attached project file and open "Main" scene2. Open the Frame Debugger3. Notice all jobs correctly batch... Read more
[iOS11] crash at FullScreenVideoPlayer.mm:223 using Handheld.PlayFullScr...
Reproduction steps:1. Open the attached 'Archive' project.2. Build and run the '1' scene on iOS 11 device.3. Wait until movie ends (... Read more
Assertion failed error is thrown when loading textures without a full mi...
To reproduce: 1. Download and open attached "AssetBundles_TextureWithPartialMipmapChainLoadBug.zip".2. Enter Play mode.3. Notice the... Read more
Animation preview mode is disabled on Save/Copy
Steps to reproduce:1.Open attached ‘AnimationPreview.zip' Unity project2.Select ‘Cube’ object in Hierarchy3.Go to Window->Animati... Read more
[IL2CPP] Failed running UnusedBytecodeStripper2.exe, il2cppcore.dll or U...
Reproduction steps:1. Open the attached project.2. Select iOS platform in Build Settings.3. Make sure IL2CPP scripting backend is se... Read more
Canvas Image "overwrites" Text in instantiated prefab while Sort Order 18 >
How to reproduce:1. Download attached project file2. Open "scene" Scene3. Enter Play Mode (notice, that prefab appear without text)4... Read more
[Android] Graphical distortions when custom dissolve shader is applied
Steps to reproduce: 1) Download attached project 'BugLodFade.zip' and open in Unity2) Build and Run 'Main' scene on a deviceObserve ... Read more
Rigidbody2D Auto Mass is not calculated when Box Collider has Is Trigger...
How to reproduce:1. Open attached Unity project "Bugg"2. Load scene "Scene"3. Select "Trigger Rigidbody2D" in the Hierarchy window4.... Read more
Minimum value of Random Between Two Constants unaffected after changing ...
Steps to reproduce:1.Open attached ’ParticleSystemMultiplier.zip' Unity project2.Select ‘Particle System’ object in Hierarchy3.Check... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes