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Fixed in 2018.2.X

Votes

1

Found in

2017.1.1f1

Issue ID

949490

Regression

No

Assertion failed error is thrown when loading textures without a full mipmap chain from an AssetBundle

Asset Bundles

-

To reproduce:

1. Download and open attached "AssetBundles_TextureWithPartialMipmapChainLoadBug.zip".
2. Enter Play mode.
3. Notice the console output.

Expected result: No "Assertion failed" errors are thrown.
Actual result: "Assertion failed" error is thrown when loading textures without a full mipmap chain.

Reproduced with: 2017.3.0a7. 2017.2.0b11, 2017.1.1p1, 5.6.3p3.

Full error: Assertion failed: Warning: Streaming Size differs from Actual Size.

Notes: Texture loading is located in Loader.cs script. Textures with full mipmap chain loads without problems. 4 textures are loaded in the project, texture 2 and 4 are the ones which cause assertion error. Despite the error, texture is still correctly loaded.

Comments (1)

  1. F578411e8e1346ee01b1642caa4abfb8?d=mm

    SaturnCO

    Jan 27, 2019 02:09

    I'm having this bug in 2018.3

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