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By Design

Votes

0

Found in

2017.2.0b10

Issue ID

947215

Regression

No

AssetDatabase.importPackageCompleted callback doesn't fire if scripts have been recompiled during the import process

Scene Management

-

Steps to reproduce:

1. Open attached project "947215.zip"
2. Click "Test/ImportPackage" in the Menu Bar

a Unity Package containing one script will be imported
in 'ImportPackage' call a 'Debug.Log("Package Imported")' is added to AssetDatabase.importPackageCompleted callback

3. Wait for the script to get imported and observe the console afterward

Actual result: AssetDatabase.importPackageCompleted callback doesn't fire if scripts have been recompiled during the import process

Reproducible with: 2017.1.1f1, 2017.2.0b11, 2017.3.0a7

Comments (3)

  1. ynj1988

    May 11, 2021 02:19

    it is a very embarrassing callback when import package which has script... it makes the complete call back never call ...

  2. BaptisteB

    Aug 08, 2018 12:42

    No version specified for the fix. And it still don't work on 2018 for me

  3. emptyhead

    Oct 16, 2017 15:19

    Hello! Which version was this issue fixed in, we don't see it in the changelogs

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