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0
votes
Fixed

Locale fallback chain doesn't work with multi levels

Package: Localization Package

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Feb 17, 2022

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Version/s: 1.1.1

Reproduce steps: Open attached project Note that french canada is using french france as first fallback option and english as last f... Read more

0
votes
By Design

Custom Shader Texture is pixelated on M1 Macs

Metal

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Jan 23, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open project "Bug Pixelated Texture Sample M1.zip"2. Enter Play Mode3. Observe the Texture Expected result: Text... Read more

0
votes
By Design

Splash Image is loaded into memory and is not unloaded after use when "S...

MacOS

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Feb 09, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce:1. Open the user's project "Clean android splash 2021.2.7f1.zip"2. Open "Check Splash Screen Settings" Scene3. Set ... Read more

0
votes
Fixed

Visual Elements get sent old PointerEnterEvents if their display is set ...

Package: UI Toolkit

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Feb 09, 2022

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Version/s: Built-in

How to reproduce:1. Open project "PointerHideBug.zip"2. Enter Play Mode3. Move the pointer on the brown square4. When the square dis... Read more

0
votes
Fixed

[Splines] Spline's mesh doesn't move to knot after undo

Package: Splines

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Feb 15, 2022

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Version/s: 1.0.0-pre.9

How to reproduce:1. Open user's project "Splines.zip"2. Select the Knot Placement tool from Editor tools3. Move any knot of the "Spl... Read more

0
votes
Won't Fix

[UIToolkit] Blurry images are shown when displaying them in a custom Ins...

Package: UI Toolkit

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Dec 08, 2021

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Version/s: 1.0.0

Reproduction steps:1. Open project "UnityBugBlurredImages"2. Open Assets > Scenes > SampleScene3. Select "Texture with sprite/... Read more

0
votes
By Design

Asset Database operations not working correctly when invoked from [Initi...

Asset - Database

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Nov 29, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.2

Reproduction steps:1. Open the attached user's project2. Notice that 'Data (Data)' is printed in the console3. Close the project4. D... Read more

0
votes
By Design

DLL targeted for CPU Intel64 is missing when running build target Intel6...

MacOS

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Dec 08, 2021

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Version/s: 2020.3, 2020.3.21f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Use an Intel-based mac2. Open the attached project from "Empty Test.zip"3. Check that asset "Assets>Oculus&gt... Read more

0
votes
By Design

[Text] [Font Rendering] GlyphHeight metric differs between Windows and m...

Text

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Feb 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached "FontBug.zip" project2. Enter Play mode3. Observe the Console Expected result: The logged Gl... Read more

0
votes
By Design

Modifying any file in the Assets folder breaks DrawMeshInstancedIndirect...

Asset - Database

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Feb 17, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Open scene Level 1 in the Scenes folder3. Enter Play Mode4. Open Assets/some_tex... Read more

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