Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0b7
2018.3.0f2
Issue ID
1112189
Regression
Yes
[2018.3] Crash on RemapPPtrFromCachedOffsets when entering Play mode after "Invalid cached offset" error is thrown
How to reproduce:
1. Open the attached project
2. Open the "Main.unity" scene
3. Enter Play mode
4. Exit Play mode
5. Repeat steps 3-4
Actual result: Unity crashes.
Reproducible with: 2018.3.2f1, 2018.3.0b10, 2018.3.0b7.
Regression introduced in: 2018.3.0b7.
Not reproducible with: 2019.2.0a1, 2019.1.0a14, 2019.1.0a1, 2018.3.0b6.
Notes:
Error "Invalid cached offset" is getting thrown before Editor crashes.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
BoxxyBrown
Jan 16, 2019 14:08
Even though this appears to have been closed, I want to note that I'm also getting this and really struggling to figure out what's causing it. Sometimes a scene will crash, sometimes it doesn't; also something interesting is, if I open another scene - and then try to open the scene that crashes, sometimes it won't crash when opening. I assume it's a prefab that's located in both scenes, but for some reason one of the scenes won't crash when opening.