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Not Reproducible



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Issue ID




[2018.3] Crash on RemapPPtrFromCachedOffsets when entering Play mode after "Invalid cached offset" error is thrown

Scene Management


How to reproduce:
1. Open the attached project
2. Open the "Main.unity" scene
3. Enter Play mode
4. Exit Play mode
5. Repeat steps 3-4

Actual result: Unity crashes.

Reproducible with: 2018.3.2f1, 2018.3.0b10, 2018.3.0b7.
Regression introduced in: 2018.3.0b7.
Not reproducible with: 2019.2.0a1, 2019.1.0a14, 2019.1.0a1, 2018.3.0b6.

Error "Invalid cached offset" is getting thrown before Editor crashes.

Comments (1)

  1. 135a47f4d0de9651b5c3cf22a5a15c14?d=mm


    Jan 16, 2019 14:08

    Even though this appears to have been closed, I want to note that I'm also getting this and really struggling to figure out what's causing it. Sometimes a scene will crash, sometimes it doesn't; also something interesting is, if I open another scene - and then try to open the scene that crashes, sometimes it won't crash when opening. I assume it's a prefab that's located in both scenes, but for some reason one of the scenes won't crash when opening.

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