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[Android] Input.GetKey returns false when S-Pen is being used on Samsung...
To reproduce: 1. Open attached project 2. Build to Samsung device with S-Pen 3. Use the Pen on the mobile screen Actual result: The... Read more
"Failed to load window layout" error window is shown when trying to open...
Steps to reproduce: 1. Open Control Panel -> Region 2. Change Format to Turkish (Turkey) 3. Create a new project or open an existing... Read more
[macOS][M1] Audio crackling/popping during compilation in Editor
Steps to reproduce: # Create a new Unity project # Make sure that: ** you have audio playing from a different source on the machi... Read more
[General] "Warning CS8032 An instance of analyzer Unity.MonoScriptGenera...
Reproduction steps: 1. Open the attached project “CS8032_Warning” 2. Open Edit > Preferences > External Tools 3. Set External Scr... Read more
Allocated memory is not cleared when loading and unloading scenes
How to reproduce: 1. Open the attached project ("case_1275751-Memory-Test.zip") 2. Open a profiler window 3. Make a Standalone Devel... Read more
NullReferenceException is flooded when exiting Play Mode while Inspector...
Reproduction steps: 1. Open the “ListExceptionStripped“ project 2. Open the “Sample” scene 3. Enter Play Mode 4. Select the “Con... Read more
[URP][XR] Performance degradation when comparing Android Quest 2 builds ...
Steps to reproduce: 1. Open the attached user's project "PerfTest2020.zip" 2. Build the project to Quest 2 in 2020.3.47f1 3. Obse... Read more
UnityWebRequest crashes if invoked when player is quitting
*Steps to reproduce:* 1. Attach the included script to a game object 2. Build a player 3. Observe crash Read more
"Path could not be found for script compilation file" error is thrown wh...
Reproduction steps: 1. Open the attached “RoslynTest01” project 2. Observe the console logs Expected Result: No errors are thro... Read more
Android Install Location changes when Exporting Project
Reproduction steps: 1. Open the attached project “BugRepro” 2. Open “Build Settings > Player Settings > Other Settings” and change... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- GameObjects remain static when updating constraints of PhysicsJoint with "Enable Sleeping" selected in Havok Physics Configuration
- [iOS] Touch input is not clocked and UI is unresponsive when the application is paused mid-drag without lifting the finger