Search Issue Tracker
By Design
Votes
0
Found in
2022.2.17f1
2023.1.0b14
2023.2.0a12
Issue ID
UUM-34871
Regression
Yes
Error message is too generic when falling back to CPULM when not meeting the GPU minspec
- Have a below minspec card
- Try to bake with GPULM
- Fallback doesn't say why
We should probably get rid of "filtering device for lightmapping" and just disable the GPULM.
Seen on 2022.2 by a user with a 2GB card.
Should be fixed in all versions (including 2023).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
Re-tested this and it seems there are two messages appearing, one of which informs the user of the incompatibility.