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OnIMECompositionChange does not return an empty string on accept when us...
How to reproduce: 1. Open the “repro_IMEInput“ project 2. Open the “IMETest“ scene 3. Set Korean (Microsoft IME) as the keyboard ... Read more
[Android] Black screen on Android devices after Splash Screen has been s...
How to reproduce: 1. Open the "IN_52367" project 2. Make sure the Android Platform is selected 3. In the Build Settings "Run Devi... Read more
Crash on "CxxThrowException" when building by selecting "Build And Run" ...
How to reproduce: 1. Open the "IN_53417" project 2. In Build Settings "Run Device" dropdown select the desired device 3. Press Bu... Read more
"Dimensions of color surface does not match dimensions of depth surface"...
How to reproduce: 1. Open the attached “Repro.zip“ project 2. Select the “smoke1“ Asset Expected result: No errors in the Conso... Read more
Graphics API raster states exhausted when adjusting light slope bias or ...
Reproduction steps: 1. Install [RendecDoc|https://renderdoc.org/builds] to your device 2. Open the attached “repro-project” with t... Read more
Search: Drop-downs in "Edit" column windows are opened and closed so qui...
Steps to reproduce: # Create/open any project # Click the "Global Search" button (Command + K) # Update the "Search" window vi... Read more
[Editor][Windows] Background task windows are opened when importing larg...
*Very* rarely, an operation involving a window in Unity can cause Windows to make _every single window_ on the desktop visible. T... Read more
[IOS][Build] Batchmode iOS build fails when built from the command line
Reproduction steps: 1. Open the "IN-53589.zip" project 2. Close the Editor and build the project from the command line with the co... Read more
Timeline will throw NullReferenceException errors when clicking K while ...
How to reproduce: 1. Create a new Unity Project 2. Open the Timeline window (Window > Sequencing > Timeline) 3. Enter Play mode ... Read more
ScriptableObject serialization for Runtime build mismatch when assembly ...
Crucial: The issue is NOT related to `#if UNITY_EDITOR` and is fundamental issue relating to ScriptableObject runtime serialisation ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System