Search Issue Tracker
Recorder recording state remains True when recording has ended
How to reproduce:1. Open the attached project2. Open scene Scenes/Scenes_TK/Test3. Press the Play button4. Wait one minute while obs... Read more
TextMeshPro dropdown becomes not interactable after clicking on it in VR
Reproduction steps:1. Open the attached "1375630.zip" project2. Enter the Play mode3. Use a controller to click on the dropdown Game... Read more
Scene effects toggle keeps being disabled upon entering Play Mode
How to reproduce:1. Create new project2. Find 'Toggle skybox, fog and various other effects' toggle button in the top of Scene tab (... Read more
AssetPackStateUpdateListener ClassNotFoundException in an empty project
Reproduction steps:1) Open any Unity project (an empty project is fine as well)2) Switch active platform to Android3) Make sure "Spl... Read more
[Editor][Package Manager] Delay in showing letters when typing in "Add p...
How to reproduce:1. Create a new project2. Open Package Manager3. Click + button and select "Add package by name..." or "Add package... Read more
InputControl.IsPressed() always returns true when using new Input System
How to reproduce:1. Open the attached project (InputSystemPressedTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button a... Read more
Wav file is distorted after importing it into Unity
Reproduction steps:1. Created a new Project2. Copy the attached file "clickminor.wav" into the Assets folder3. Preview the sound in ... Read more
Mip Map Filtering can't be changed in PSD Importer Settings
How to reproduce:1. Open the attached Unity project2. Select Untitled-1.psd file in a Project view3. In the Inspector window, expand... Read more
[Android] Java classes from jars in an Android Library with project.prop...
Reproduction steps:1. Open the attached project "1376559_repro.zip"2. Build and Run on an Android device3. Press the "Show Rewarded ... Read more
Selection Wire turns off when turning off Selection Outline in Gizmo set...
Reproduction steps:1. Open the user's attached project2. Select Game object "Sphere"3. Toggle visibility of Gizmos in Scene View4. U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument