Search Issue Tracker

0
votes
Active

Unity IAP Facebook store implementation library conflicts with NuGets Fa...

IAP

-

May 19, 2017

-

Version: 5.5.3p3

Step to reproduce: 1. Create a new Unity project 2. Enable IAP and import IAP plugin 3. Import 'Facebook.dll' attached OR download F... Read more

0
votes
Active

[iOS] .xcworkspace isn't generated for iOS projects using Firebase plugin

iOS

-

May 18, 2017

-

Version: 5.6.0f3

When generating iOS builds headlessly, pods are not installed in the build folder when Firebase plugin is used. Steps to reproduce:... Read more

0
votes
Active

[Android] Debug.LogException is filtered as "I" Information instead of "...

Mobile

-

May 19, 2017

-

Version: 5.5.3f1

To reproduce: 1. Download and open "rotate-test.zip" project. 2. Build application on a device. 3. Run logcat and filter informatio... Read more

0
votes
Active

Particle batching broken when using a Default Particle System

Shuriken

-

May 19, 2017

-

Version:

1) Add 2 particle systems 1b) Ensure both systems have different world positions 2) Make sure the game camera can see them both 3) P... Read more

0
votes
By Design

2DCollider of a selected object is visible in Game view

Physics2D

-

May 19, 2017

-

Version:

To reproduce: 1. Open attached Unity project "mario2d.zip" 2. Open scene "World1-1" 3. In the hierarchy select either "Mario" or "Ma... Read more

0
votes
Fixed

Secondary normal map doesn't affect model at all

Graphics - General

-

Apr 19, 2017

-

Version: 5.6.0p1

Steps to reproduce: 1) Download and open attached project "brokenNormalMap.zip" 2) Open scene "Main" Actual result: Ground is compl... Read more

0
votes
Active

Crash in GameObject::SendMessageAny while entering the playmode second t...

Physics2D

-

May 17, 2017

-

Version: 5.6.0p4

How to reproduce: 1. Open the attached "ReproCrash" and "Level TEMPLATE" scene 2. Enter playmode and wait for about 3 seconds 3. E... Read more

0
votes
Fix in review

Crash in PlayableTraverser::RootByType when disabling GameObject by usin...

Animation

-

May 19, 2017

-

Version: 5.6.1p1

How to reproduce: 1. Open the attached "CrashBug" project and "test" scene 2. Enter playmode Expected result: GameObject is disabl... Read more

0
votes
Won't Fix

After switching to Editor Professional skin after Pro version activation...

Editor - Other

-

May 20, 2017

-

Version: 5.6.1f1

Reproduction steps: 1. Create new project. 2. Activate pro license while being in Editor using Manage License. 3. Swtich Editor skin... Read more

0
votes
Active

Severe performance regression in "Test Runner" (5.6.x compared to 5.5.x)

Scripting

-

May 20, 2017

-

Version: 5.6.0f3

Repro steps: 1. Open provided project in 5.6.x 2. Click on "Window" -> "Test Runner" ("Editor Tests Runner" for 5.5.x) 3. Click on ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.