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[Profiler] Building with Autoconnect Profiler enabled throws exception t...
Non matching Profiler.EndSample exception is thrown on Build and Run when Autoconnect Profiler is checked on Steps to Repro:1. Open ... Read more
[Cinemachine] Newly created Virtual Camera has incorrect transform value...
Newly created Virtual camera has incorrect transform(position/rotation) values. It should be same as the Main Camera default values.... Read more
[New Input System] Input is sometimes delayed when moving the mouse
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Profiler Window (Window->Analysis->Prof... Read more
[IMGUI] Pre-selection and Selection highlights are not visible for Asset...
The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more
GameObjects are being highlighted when dragging the scroll bar in Hierar...
How to reproduce:1. Open the attached (Repro.zip) project2. Open the "SampleScene" Scene3. Drag the Hierarchy Window scroll bar Expe... Read more
[MacOS] Editor crashes when changing Mesh in Skinned Mesh Renderer
Reproduction steps:1. Open user's attached project2. Select Monster in Hierarchy3. In Inspector Mesh Type should be "Crash"4. Enter ... Read more
[Editor] Build progress bar jumps around and does not go to 100% when bu...
How to reproduce:1. Create a new Android project2. Build the apk3. Observe build progress bar Expected Behaviour: The progress bar i... Read more
[Android] Build Settings window goes black when SDK/build-tools director...
How to reproduce:1. Create a new project2. Go to Preferences -> External Tools and check SDK directory3. Open SDK/build-tools dir... Read more
Physics Debug scene view down-right corner UI window disappears when ent...
How to reproduce:1. Open the attached 'project-1230368.zip' project2. Make sure that the 'Physics Debug' UI window is visible in the... Read more
[Android] Could not find error is thrown when exporting Unity project as...
Reproduction steps:1. Open the user-submitted project2. Export the project as a native Android application3. Open the project in And... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow