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Fixed
Votes
0
Found in
5.5.0f3
Issue ID
887649
Regression
No
Unity crashes at Texture::SetFilterMode when AddCommandBuffer() buffer's antiAliasing is set to 0
Steps to reproduce:
1. Download SourceEngineDepthFadeGlow.zip and open "main" scene
2. Press play button to enter game mode
3. Editor crashes
Results: Editor crashes on AddCommandBuffer() if buffer's antiAliasing is set to 0 (script RenderdepthTex.cs line 26 and 29)
Reproduced with: 2017.1.0a2, 5.6.0b11, 5.5.2p2, 5.5.0f3
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