Search Issue Tracker
Fixed in 2017.1.X
Votes
8
Found in
5.5.1p3
Issue ID
888370
Regression
No
[iOS] Some icons are not generated in built Xcode project when Target Device is set to 'iPhone Only'
When Target Device is set to 'iPhone Only' in iOS PlayerSettings, some small icons are missing in Xcode project.
Steps to reproduce:
1) Open the attached project.
2) Build for iOS.
3) Go to ~/XcodeProjectDirectory/Unity-iPhone/Images.xcassets/AppIcon.appiconset/
3) Open Contents.json file.
The Content.json file holds names and properties of all the app icons that should be generated for iPhone, however, some of them are missing from the ~/AppIcon.appiconset folder:
Icon-Small.png
Icon-Small@2x.png
Icon-Small-80.png
This doesn't occur if 'iPad' or 'iPhone & iPad' is selected as Target Device.
Reproduced on:
2017.1.0a3 (3a43d30e7b0d), 5.5.1p3 (versions older than 5.5.1p3 didn't allow these icons due to 815299).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
Add comment