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[2D URP] Lights disappear when the light gets closer to the edge of the ...
Reproduction steps:1. Open the attached user's project "CaveDefender-UI.zip"2. Open "Prototype Scene 2_!Shortcut.unity" Scene3. Open... Read more
[2D] [Sprite Atlas] StackOverflowException error appears when packing a ...
How to reproduce:1. Open the user's project2. Select "Assets -> Game -> Sprite -> Atlas -> Humanoid_001" in the Project ... Read more
[Android] Images masked with RectMask2D are not visible on devices with ...
Reproduction steps:1. Load the user's project2. Build and Run on device3. Observe the white lines on a black background Expected res... Read more
Build fails with error "The Vulkan Graphics API does not support XR in y...
How to reproduce it:1. Open the user's attached project2. Build it for Android3. Observe the Console window Expected result: Project... Read more
[GPU PLM] Baked Shadowmask is not rendered for some GameObjects when usi...
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro)2. Open SampleSceneA3. Generate lighting4. Notice that... Read more
PlayerBuildSettings.BuildTarget returns the wrong value when UI Toolkit ...
Reproduction steps:1. Open the user's attached "UIToolkitInspectorIssue-2021.1.zip" project2. In Assets click the New Player Build S... Read more
BlendShapes value defaults to 0 when importing FBX model
How to reproduce:1. Open the user's attached project2. Go to the Assets in the Project window3. Import the model "fbx_cubeStar" into... Read more
The Editor won't assign Down Arrow key when assigning it to 3D Viewport/...
Reproduction steps:1. Create a new 3D project2. Open Unity > Shortcuts3. Under "All Unity Commands" find "3D Viewport/Fly Mode Ba... Read more
DLSS with Custom Quality Modes produces unexpected results and causes ar...
How to reproduce:1. Open the user's attached "dlss-bug.zip" project2. Open the "DLSSTest" Scene3. Enter Play Mode4. Select the "Main... Read more
[Serialization] [IL2CPP] BinaryFormatter.Deserialize method fails to des...
How to reproduce:1. Open the attached Unity project ("1361559_2021.2.0a18_repro.zip")2. Build And Run Expected result: dummyFloatVal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section