Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
1
Found in
2018.3
2019.3
2020.1
Issue ID
1216914
Regression
Yes
Prefabs lose their values if scripts are removed then reintroduced
To reproduce:
1. Create a Monobehaviour Foo with a single int field
2. Create an empty object in the scene and add the Foo behavior to the object
3. Set the components field to 12
4. Create a Prefab from the object
5. Close the Editor
6. Move the Script to a folder outside the project
7. Delete the library folder
8. Open the project in the editor
9. Select the Prefab in the Project view
10. Notice the Inspector says "Prefab is missing script"
11. Copy the Script into the project (and refresh, if autorefresh is disabled)
12. Select the prefab and see the field value
Expected result: The field value is '12'
Actual result: The field value is '0'
Reproducible in: 2018.4.10f1, 2019.2.7f2, 2019.3.0b5, 2020.1.0a6
Note: Reimporting the Prefab will fix the issue
Comments (2)
-
DanielSnd
Mar 17, 2021 01:58
Not resolved. Just had this exact problem in 2019.4.21f1
-
tcz8
Apr 01, 2020 17:19
The point of LTS versions is to work on a bug free code base. Why you don't patch them ASAP is a total mystery to me. Who does any serious work on the alpha versions?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a11
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b10
Resolution Note (fix version 2019.3):
Fixed in 2019.3.15f1