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Reverting model back to a prefab and then undoing these changes creates ...
To reproduce:1.Download and open attached project2.Open "SimpleVoхelPack" folder3.Go to scenes folder and open "Forest" Scene4.Sele... Read more
Unity crashes in ExtractSpriteMeshBuffers() when sprite is rendered in s...
With a specific asset store asset, unity editor crashes in shaded wireframe mode. To reproduce:1. Download the attached project.2. O... Read more
[StaticBatching] Loading static meshes from AssetBundles results in heav...
Steps to reproduce:1. Download the latest attached stripped down project "TrainingManager.zip" (newest ownCloud link)2. Extract it u... Read more
Sometimes Take Sample in Profiler memory window does not sample
Reproduction steps:1. Open attached project (repro.zip);2. Build a standalone development build;3. Open the application;4. Open the ... Read more
Crash when MenuItem is not in a submenu
Reproduction Steps:1- Open a new Unity project.2- Import EditorScript.cs Expected Result: Error "Ignoring menu item Mark as Dirty be... Read more
Some of the links opened with build settings > open download page are br...
To reproduce:1. Open any project2. Open build settings3. Click "Tizen", "PS Vita" or "PS4"4. Click "Open download page"Notice that i... Read more
Inspector does not update changes to Assets made through Editor scripts
Steps to reproduce:1. Open the attached project (model_import.zip)2. Select Assets/Resources/Materials/sample.mat3. Observe the Insp... Read more
Physics.CheckBox returns true instead of false when Rigidbody.interpolat...
To reproduce: 1.Download and open attached project2.Open "test" scene3.Press Play4.While in game Mode increase velocity variable of ... Read more
[UI]Disabling a nested canvas inside another nested canvas moves the Ima...
Steps to reproduce:1. Download and open the attached project2. Disable the "Nested1" gameobject3. Enable the "Nested1" gameobject Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size