Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.2f1
Issue ID
865109
Regression
No
Inspector does not update changes to Assets made through Editor scripts
Steps to reproduce:
1. Open the attached project (model_import.zip)
2. Select Assets/Resources/Materials/sample.mat
3. Observe the Inspector. Standard shader is chosen.
4. Press the right button (on sample.mat)
5. Select "MaterialChange"
6. Observe the Inspector. Inspector is not updated.
Expected result: Inspector should be updated
Actual result: Inspector is not updated
Reproduced with: 5.3.7p3, 5.4.3p4, 5.5.0f3, 5.5.0p3, 5.6.0b3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix. We understand that this will cause problems for some users, and fully intend for an existing, or forthcoming upgrade to provide the solution that you need.