Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.2f1
Issue ID
865109
Regression
No
Inspector does not update changes to Assets made through Editor scripts
Steps to reproduce:
1. Open the attached project (model_import.zip)
2. Select Assets/Resources/Materials/sample.mat
3. Observe the Inspector. Standard shader is chosen.
4. Press the right button (on sample.mat)
5. Select "MaterialChange"
6. Observe the Inspector. Inspector is not updated.
Expected result: Inspector should be updated
Actual result: Inspector is not updated
Reproduced with: 5.3.7p3, 5.4.3p4, 5.5.0f3, 5.5.0p3, 5.6.0b3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix. We understand that this will cause problems for some users, and fully intend for an existing, or forthcoming upgrade to provide the solution that you need.