Search Issue Tracker
By Design
Votes
0
Found in
2023.2.0a11
Issue ID
UUM-32987
Regression
Yes
[HDRP] Default volume profile comes with all the overrides
Versions tested:
2023.2.0a8 – still good,
2023.2.0a11 – incorrect volume profile
Steps to repro:
1) Simply grab an affected Unity binary and create a new HDRP template
2) Open Assets/Settings/HDRPDefaultResources/DefaultSettingsVolumeProfile.asset or go to Project settings/HDRP Global settings
3) Observe that the volume asset includes every single override available
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note:
This is currently expected and asked by design team