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0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps: 1. Open Bug_Crash scene fr... Read more

4
votes
Won't Fix

undoRedoPerformed Callback gets called when the Draggable GameObject fro...

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Jul 01, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the attached project 2. Open the SampleScene.unity in the /Assets/Scenes folder in the Project window 3.... Read more

0
votes
Fixed

[FBX] Unity ignores pentagon shaped polygons

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Mar 04, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene Main.unity - Notice how the character is missing a single polygon in thei... Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

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Jun 12, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more

3
votes
Fixed

[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...

tvOS

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Jan 28, 2020

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Version/s: 2018.4.16f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a11

How to reproduce: 1. Build & Run the "tvOS_Input.zip" project for tvOS 2. Press "Menu" button on the Siri Remote 3. Check which butt... Read more

0
votes
Fixed

Unloading source asset immediately after Blit(source, dest) can result i...

Texture

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Sep 24, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more

0
votes
Fixed

[Profile Analyzer] Marker Summary Max and Individual Max values have lin...

Package: Profile Analyzer

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Sep 29, 2020

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Version/s: 1.0.3

How to reproduce: 1. Open the attached "case_1281270.zip" project 2. Open Profiler 3. Capture some data 4. Open Profiler Analyzer 5.... Read more

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