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[Memory] - 5.4 : Unity crashed when leaving play mode
Description: Crash after leaving play mode, unsure of the exact cause. User is getting a different crash then the crash I get. I get... Read more
[Shuriken] Start Speed/Rotation defaults to showing 3 curves as if 3D mo...
Repro steps: 1. Create a new particle system. 2. Switch Start Size or Start Rotation from constant to curve. 3. In the curves previe... Read more
Preview resize is broken for world space canvas
- Open a scene with a world space canvas such as Lighting from uGUIProject. - Try to preview-resize a parent. For example, select th... Read more
[Android] Unity crashes loading a scene
Unity crashes when loading multiple scenes async and loading resources. Reproduced on: 5.4.3f1, 5.5.0f1, 5.6.0a3 DUT: Google Nexus... Read more
Transform position depends on the Update() message when RB Interpolation...
How to reproduce: 1. Open attached project 2. Open scene scene.unity 3. Play the scene - Note the console returns a strange number... Read more
[Android] Icon override for android is not applied in case of gradle build
STR: 1. Build and run attached repro project with internal builder 2. After app will start go to home/app launcher on the device and... Read more
[Android] Distorted particle system on a device
Steps to reproduce: 1) Download attached project and open in Unity 2) Switch platform to android 3) Build and Run 'MainGame' scene ... Read more
[UI] Text wrapping doesn't work when in a Vertical Layout Group
Horizontal text wrapping doesn't work in Unity 5.5 when the Text is in a Vertical Layout Group. This used to work in Unity 5.4. To ... Read more
Search by Type menu doesn't respond to keyboard input
Steps to reproduce: 1. Create a New Project 2. Open Project Tab 3. Click on Search by Type icon (next to Search Text Input field) 4.... Read more
Animation selected frame indicating red line is not shown if all frames ...
Reproduction Steps: 1. Open Project 2. Open Animation Window 3. Select "Text" GameObject in Hierarchy 4. Select all keyframes (ctrl/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polygons are created on the opposite side of the Sprite when the Sprite boundaries are above the edge of the Texture
- Render Graph Viewer Resource list becomes shrunk after using a filter that yields no results
- [Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added on some Android devices in "com.unity3d.player.UnityPlayerActivity/2D Colour Attachement"
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList