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Script Component is treated as an Editor script when attaching to GameOb...
Reproduction steps: 1. Open the attached "repro_IN-36142WrongMessage.zip" project 2. Open the "Assets/Scenes/SampleScene" Scene 3. I... Read more
[URP] BatchRendererGroup shader flickers when "Light Layers" is enabled ...
Reproduction steps: 1. Open the attached project “BatchGroupFlicker” 2. Enter the Play Mode 3. In Project window select “Assets/Sett... Read more
UNITY_ARGS_TEX2DARRAY_NOSAMPLER doesn't exist
We provide a bunch of macros in HLSLSupport.cginc to work with different graphics APIs in a consistent way. We have macro groups fo... Read more
Letters appear and disappear in InputField when typing in Korean letters...
Reproduction steps: 1. Open the attached “Letters” project 2. Open "Assets/Scenes/SampleScene.unity" scene 3. Enter Play Mode... Read more
Breakpoints are not working in embedded packages when using Visual Studio
Reproduction steps: 1. Open the attached "repro_IN-36580Breakpoints.zip" project 2. Open "Assets/Scenes/Main" Scene 3. Open scrip... Read more
Bright white columns are rendered on a dark GameObject when ReflectionPr...
How to reproduce: 1. Open the “IN_31976” project 2. Open the “OutdoorsScene” Scene 3. Select the “Main Camera” GameObject in the... Read more
"NullReferenceException: Object reference not set to an instance of an o...
Steps to reproduce: # Create a 3D project # Add any 3D game object for example "Cube" # Go to the "Window" menu and select "Se... Read more
[BiRP SG] Shader Graph compiles with errors when using Built-in Shaders,...
How to reproduce: 1. Open the "ShaderGraphTest" project 2. Switch platform to "Android" (File > Build Settings > Android > Switch ... Read more
Project fails to build with Burst errors
How to reproduce: 1. Open the "burst_build_failure" project 2. Build the project for the Windows platform Expected result: project ... Read more
Editor temporarily freezes and frame rendering locks when performing man...
Reproduction steps: 1. Open the attached project "NavMeshSlow" 2. Enter Play mode 3. Select "ChunkBuilder" in the Hierarchy 4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
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- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System