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WebGL plugins do not define UNITY_WEBGL
Steps to reproduce:1. Open User's attached project2. Select Test.cpp and make sure WebGL is enabled in the Inspector Window3. Build ... Read more
Unresponsive UI objects on second display when Canvas render mode is wor...
Steps to reproduce:1. Open attached project2. Open build settings and add "1" scene3. Build and run for standalone4. Interact with t... Read more
[IL2CPP Memory Profiler] Snapshots not taken with Unity newer than 5.4.0p2
Steps to reproduce:1. Open attached project2. Build for IL2CPP compatible device (Android)3. Attach profiler to device4. Go to Windo... Read more
[OSX] Flickering when resizing standalone game window
STR:1. Open the "MainScene" in the project.2. Build and run the scene3. Resize the windowResult: you can see the window flickering R... Read more
Enabling Align By Geometry changes Rect Transform's Height if the object...
Enabling Align By Geometry changes Rect Transform's Height if the object has Content Size Fitter component with Vertical Fit set to ... Read more
[Maya] Vertices for blendshapes get attached if normals for model are im...
Steps to reproduce: 1. Import attached .ma and .fbx files to Unity. Make sure that Normals are imported2. Drop both models to scene3... Read more
Particle systems spend processing time on collisions for unused layers
This causes heavy CPU usage when there are many gameobjects in the scene Steps to reproduce:1. Download and open the attached projec... Read more
Mesh compression causes UVs to come in as NaN
Reproducible with:5.6.0a35.5.0f15.4.3f15.3.6f1 Reproduction Steps: 1- Download and open the reproduction project. (852297_project.zi... Read more
[WSA] Profiler is blocked by Windows Firewall in 5.5.0b11
Reproduction steps:1.Build any project to Windows Store Apps using Development build (with or without Auto-connect profiler)2. Deplo... Read more
NullReferenceException when un-docking preview window
Un-docking (RMB-click on previewer bar) generates an error in the console... NullReferenceException: Object reference not set to an ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs