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[Android] OnAudioFilterRead with IL2CPP backend crashes application
How to reproduce:1. Open attached project2. Build and run with IL2CPP backend3. Wait for the app to crash (1 - 10 minutes). Seems to... Read more
[Android/Multiscreen] App crashes on attempt to init external display
Not device specific. STR0. Connect to your android device second screen, eother oever MHL cable or using ChromeCast1. build and run ... Read more
[VR] switching stereo rendering during playback causes rendering issues
if the stereo rendering method is changed during playback rendering issues occur. Read more
[Android] Unaccounted time between:PlayerEndOffFrame and InputProcess wh...
Steps to reproduce: 1) Download attached project 'MotoG4.zip' and open in Unity2) Make sure 'Development Build' and Autoconnect Prof... Read more
When hitting apply on prefab with rigidbody attached, freeze rotation pa...
Reproduction steps:1. Open the attached project2. Select the cube in the hierarchy3. Check any two of the "freeze rotation" paramete... Read more
Debug.logger is the fault autocomplete instead of .Log
To reproduce:1. Add new script to project2. Open script3. Type debug.lo( Actual result: Debug.Logger appearsExpected: Debug.Log appe... Read more
Shader problem gives "Too many texture interpolators" error
To reproduce:1. Load the texarray-test project.2. Load the main.unity scene.3. Open Assets/TextureArraySplatLayered.shader in a text... Read more
Crash in TextureForClass when loading project
To reproduced:1. Load attached project2. Editor crashes Reproducible: 5.6.0a3, 5.5.0f1, 5.5.0b4Not reproducible: 5.4.2p3 Read more
WebGL build fails when folder names inside project contains . and _
To reproduce:1. Create new project in C:\ directory2. Import Facebook SDK3. Build and run project4. Notice that build fails with exc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs