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1
votes
Fixed

[Android] OnAudioFilterRead with IL2CPP backend crashes application

Android

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Nov 17, 2016

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Version/s: 5.4.1f1

How to reproduce:1. Open attached project2. Build and run with IL2CPP backend3. Wait for the app to crash (1 - 10 minutes). Seems to... Read more

0
votes
Fixed

[Android/Multiscreen] App crashes on attempt to init external display

Android

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Nov 18, 2016

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Version/s: 5.5.0f1

Not device specific. STR0. Connect to your android device second screen, eother oever MHL cable or using ChromeCast1. build and run ... Read more

0
votes
Won't Fix
0
votes
Fixed

[VR] switching stereo rendering during playback causes rendering issues

VR

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Nov 18, 2016

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Version/s: 5.5.0f1

if the stereo rendering method is changed during playback rendering issues occur. Read more

2
votes
Fixed

[Android] Unaccounted time between:PlayerEndOffFrame and InputProcess wh...

Android

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Aug 29, 2016

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Version/s: 5.4.0p3

Steps to reproduce: 1) Download attached project 'MotoG4.zip' and open in Unity2) Make sure 'Development Build' and Autoconnect Prof... Read more

0
votes
Fixed

When hitting apply on prefab with rigidbody attached, freeze rotation pa...

Physics

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Nov 20, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Select the cube in the hierarchy3. Check any two of the "freeze rotation" paramete... Read more

0
votes
Fixed

Debug.logger is the fault autocomplete instead of .Log

Scripting

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Nov 17, 2016

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Version/s: 5.5.0x

To reproduce:1. Add new script to project2. Open script3. Type debug.lo( Actual result: Debug.Logger appearsExpected: Debug.Log appe... Read more

0
votes
Fixed

Shader problem gives "Too many texture interpolators" error

Shaders

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Nov 17, 2016

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Version/s: 5.4.2f2

To reproduce:1. Load the texarray-test project.2. Load the main.unity scene.3. Open Assets/TextureArraySplatLayered.shader in a text... Read more

0
votes
Duplicate

Crash in TextureForClass when loading project

Asset and Scene Management

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Nov 20, 2016

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Version/s: 5.5.0f1

To reproduced:1. Load attached project2. Editor crashes Reproducible: 5.6.0a3, 5.5.0f1, 5.5.0b4Not reproducible: 5.4.2p3 Read more

0
votes
Fixed

WebGL build fails when folder names inside project contains . and _

WebGL

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Nov 11, 2016

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Version/s: 5.5.0b10

To reproduce:1. Create new project in C:\ directory2. Import Facebook SDK3. Build and run project4. Notice that build fails with exc... Read more

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