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0
votes
Won't Fix

InputSystem.onEvent is called when changing Cursor.lockState to "CursorL...

Package: Input System

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Jun 03, 2024

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Version/s: 1.8.2

How to reproduce:1. Open the attached “IN-77283” project2. Connect a gamepad3. Open the “SampleScene” and enter Play mode4. Click an... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fixed

[LWRP] Transparent Render Textures are Rendered as solid colors when usi...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 6.9.1

Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more

0
votes
By Design

Reflection Probes are not working with Shader Graph when the Rendering P...

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May 27, 2024

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Version/s: 2022.3.31f1, 6000.0.4f1

How to reproduce:Open the attached project "URP reflection probe bug.zip" Expected results: "ShaderGraph" GameObject is reflectiveAc... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Fixed

A Warning HelpBox is incorrectly positioned on Android module in the Bu...

Build Settings Window

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May 30, 2024

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Version/s: 6000.0.5f1

How to reproduce:1. Download the Android module through the Unity Hub2. Create a new Project3. Open Build Profiles Window (File -&gt... Read more

1
votes
Fixed

[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...

iOS

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Jun 21, 2022

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Version/s: 2020.3.31f1, 2020.3.36f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more

0
votes
Won't Fix

URP renderer stencil effect doesn't show in Game view

Universal RP

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Oct 03, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

How to reproduce: Open the user attached project Open the scene called TestNewRenderer Look at the asset UniversalRenderPipelineAsse... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Won't Fix

Visualization baked albedo is broken for rescaled terrains

Progressive Lightmapper

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Aug 30, 2019

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Version/s: 2019.3, 2020.1

If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more

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