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Won't Fix
Votes
0
Found in
2021.3.11f1
2022.1.19f1
2022.2.0b9
2023.1.0a13
Issue ID
UUM-15930
Regression
No
URP renderer stencil effect doesn't show in Game view
How to reproduce:
# Open the user attached project
# Open the scene called TestNewRenderer
# Look at the asset UniversalRenderPipelineAsset_NewRenderer to see the render features
# See the render feature called "RenderAntiPortalStencil" and see it uses a material/shader that renders the value 2 into the stencil buffer
# Create a new GameObject
# Add the AntiPortal layer to the new GameObject
Expected result: The AntiPortal GameObject shows up in the Scene view and Game view
Actual result: The AntiPortal GameObject doesn’t show up in the Game view
Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13
Reproducible on: Windows 10 (Intel)
Note: See the attached MissingStencilHole.png to see the hole mentioned in the reproduction steps
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Resolution Note:
this is not a bug. They forgot to add the "AntiPortal" layer to the Main Camera Culling Mask (Main Camera->CullingMask drop down list), so that specific object is not rendered in game.