Search Issue Tracker
Active
Under Consideration for 1.8.X
Votes
0
Found in [Package]
1.8.2
Issue ID
ISXB-903
Regression
No
InputSystem.onEvent is called when changing Cursor.lockState to "CursorLockMode.Locked"
How to reproduce:
1. Open the attached “IN-77283” project
2. Connect a gamepad
3. Open the “SampleScene” and enter Play mode
4. Click anywhere in the Game window
5. Press any button on the gamepad
6. Observe the result in the Console window
Expected result: The last registered event is triggered by the gamepad
Actual result: The last registered event is triggered by the mouse
Reproducible in: 1.7.0 (2021.3.39f1, 2022.3.32f1), 1.8.2 (2021.3.39f1, 2022.3.32f1, 6000.0.5f1)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Also reproducible in Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentException" errors thrown when enabling “Screenshot Camera 6” GameObject in High Definition 3D Sample Template
- Inaccurate collision detection in OnTriggerStay when alternating isKinematic and Collision Detection modes in FixedUpdate
- [TMP] Usability - Font Styles button icons should display text effect
- Shader warning in 'Hidden/Universal Render Pipeline/LensFlareDataDriven' is thrown after building Universal 3D Template Project
- [URP] "ShaderData" namespace error is thrown when building a project with "URP RenderGraph Samples"
Add comment