Search Issue Tracker
Fixed
Fixed in 2021.3.40f1, 2022.3.35f1, 6000.0.7f1, 7000.0.0a2
Votes
0
Found in
2021.3.38f1
2022.3.28f1
6000.0.1f1
7000.0.0a1
Issue ID
UUM-71372
Regression
No
Polygons are created on the opposite side of the Sprite when the Sprite boundaries are above the edge of the Texture
How to reproduce:
1. Open the “IN-75232_repro“ project
2. Open the “SampleScene“
3. Change the Orientation to Front
Expected result: The wireframe representations are not seen
Actual result: The wireframe representations are seen
Reproducible with: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1
Reproducible on: Windows 10, macOS 14.4.1
Not reproducible on: No other environment tested
Note: Make sure Wireframe Draw Mode is selected in the Scene view window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
Add comment