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Won't Fix
Votes
0
Found in
5.4.0f3
Issue ID
821133
Regression
No
[AnimationWindow] Quaternion interpolation curve is drawn wrong when two keys are further apart than 180 degrees
How to reproduce:
1. Open the attached project
2. Open the 1.unity scene
3. Click the "Cube" object and open AnimationWindow
4. Move a red indicator and observe animation
5. It has 2 keyframes <0, 0, 0> to <330, 0, 0>, the transform doesn't directly move to target angle but jitter in the middle. This is expected
6. Open Curve in animation window
7. Notice that curve is straight line. Shouldn't it reflect the animation and firstly go to negative value and so on?
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