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Projectors renders a Cube 2 times even there is no valid 2nd object to r...
Steps to reproduce: 1) Download attached project "Projector Bug.zip" and open in Unity.2) In Hierarchy tab, click on Should Be Ignor... Read more
[CommandBuffer][DX9] Inconsistent Behaviour Across Graphics APIs
Reproduction steps:1. Download "Report-Updated5.3-Fixed" project (6/15/2016 - 9:59).2. Open and play it with "-force-d3d11" or "-for... Read more
Multiplayer tab doesn't refresh automatically on opening any more
I believe that it is regression, but I am not sure ... This reproduces on both Staging and Production only in 5.3 - doesn't repro on... Read more
[Networking]Invalid IL code when passing array of enums to the method
Steps to reproduce:1. Download and open attached project.2. Open scene named "MainMenu".3. Enter the Play mode.4. In the "Game" wind... Read more
[Console]Identical error messages cannot be collapsed when they are caus...
[It is more like a future request] Steps to reproduce:1. Download and open attached project.2. Open scene named "MainMenu".3. Enter ... Read more
"depthSurface == NULL || rcolorZero->backBuffer == depthSurface->backBuf...
Windows 7 64b I created new empty project and was playing with Connect windowIn couple minutes after I created this project - Game v... Read more
[Shuriken] DestroyImmediate in particle trigger callback crashes on Rend...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Press play Crash! Note: This happens when trying ... Read more
OnApplicationPause(false) is called when the game was not paused before
Reproduction steps:1. Open attached project2. Open "Scene1"3. Play the scene4. Notice that "False" is called in the console OnApplic... Read more
5.5: serialized shader data size has increased in some cases
Unity 5.5 added fully binary shader serialization. This means much better loading times, however it seems that uncompressed shader d... Read more
[iOS] Xml Deserialization crashes Unity player on iOS
Steps to reproduce:1) Open the attached project.2) Add scene 'test' to build.3) Build the project for iOS.4) Deploy the project to a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector