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0
votes
Fixed

[2D][URP] Sprite Light shows Sprite Atlas instead of a single Sprite in ...

Package: Scriptable Render Pipeline Universal

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Jan 25, 2021

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Version/s: 11.0.0

How to reproduce: 1. Open the user's attached "2DLight_Bug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Light 2D" Gam... Read more

1
votes
Fixed

[Accelerator] The Editor crashes when downloading corrupted Metadata fil...

Asset - Database

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Jan 14, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Install Unity Accelerator 2. Create and open a new project 3. Open the Preferences window from Edit > Preferenc... Read more

0
votes
By Design

Child Image of a Button marked with Block Raycasts doesn't block the click

uGUI

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Jan 03, 2021

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Version/s: 2020.1.0a19, 2020.1.13f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1303204.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Press the blue sq... Read more

0
votes
Duplicate

Enum field is displayed as an integer value after adding different deriv...

Serialization

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Jan 12, 2021

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Version/s: 2019.4, 2019.4.1f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached project "SerializedReferenceBug.zip" 2. Right-click on the Project window and click on... Read more

0
votes
Fixed

The Raycast Padding section doesn't (un)fold when clicking on the Raycas...

uGUI

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Jan 23, 2021

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Version/s: 2020.1.17f1, 2020.2.0a5, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1308734.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Image 4. In t... Read more

0
votes
Fixed

Screen.dpi returns 0 on iPad Pro for projects built from 2019.4.16f1

Mobile

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Dec 18, 2020

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Version/s:

How to reproduce: 1. Build & Run the attached project 2. See that the value shown in UI text in the middle of the screen is incorrec... Read more

0
votes
Duplicate

[Particle System] Editor freezes when assigning a nested Particle System...

Visual Effects - Legacy

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Jan 25, 2021

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Version/s: 2020.2.0a20, 2020.2.2f1

How to reproduce: 1. Open the user's attached "1308968_Repro.zip" project 2. Open the "SampleScene" Scene 3. Expand the "Particle Sy... Read more

0
votes
Duplicate

[URP] Terrain shadow caster pass doesnt match forward pass leading to se...

Package: Scriptable Render Pipeline Universal

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Jan 26, 2021

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Version/s: 11.0.0

Shadow artefacts appeared in teh Boat Attack project, these seem to originate from the shader Terrain/Lit (Base Pass) shadow caster ... Read more

4
votes
Fixed

[Bolt] System Memory usage increases significantly when running Bolt AOT...

Package: Visual Scripting

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Jan 26, 2021

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Version/s: 1.4.13

Reproduction steps: 1. Open the attached project "Project.zip" 2. Open the Task Manager 3. In the top left menu under "Tools > Bolt"... Read more

0
votes
Postponed

Breakpoints are not hit in runtime complied code when recompiling the co...

Mono

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Nov 26, 2020

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Version/s: 2019.3.9f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1295381.zip" project 2. Open the SampleScene Scene 3. In the Edit->Preferences->General->Scr... Read more

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