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[OSX] Editor crashes when trying to import project with DXT1Crunched tex...
1. Delete Library folder in attached project to force a reimport of all assets2. Open the project3. Observe crash Read more
[OGO]AnimatorUtility.DeoptimizeTransformHierarchy ruins animation
Reproduction steps:1. Open attached project "Repro.zip"2. Open scene "testscene"3. Play4. Press "AnimatorUtility.deoptimizeTransform... Read more
[Culling] Recalc bounds are still called even if object is out of view
Reproduction steps:1. Open the attached project2. Open scene "TestScene"3. Play4. Select camera and rotate its Y axis till you no lo... Read more
[AW] setting Right/Left tangents sets inverse tangent
When setting Right/Left tangents of a key, the tangent on the inverse side is affected instead of the intended tangent. repro:Create... Read more
[Anim] "Copy From Other Avatar" fails on first Apply
When you "Copy From Other Avatar", it fails on first Apply and gives the user an Update button. Clicking the Update button, then App... Read more
Texture2D.ReadPixels crashes/hangs when reading out of rendertarget bounds
ReadPixels does not guard against trying to read out of render target bounds. What exactly happens depends largely on the graphics A... Read more
[Light probes] Probes are baked with bright spot in the shadow area when...
Steps to reproduce:1. Open "case 804252 repro" project2. Open "lightProbe test" scene3. Clear GI cache in Edit>Preferences> GI... Read more
World Space UI cannot be seen in RenderTexture
How to reproduce: 1. Open the project and the "TestScene" in it.2. See the render preview of the Camera "RenderTargetCamera"3. Click... Read more
Generating a scene procedurally via editor scripting and setting the Aud...
How to reproduce: 1. Open attached project ant the "TestCode.cs" file in it.2. Observe the comments in the script and notice that th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked