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Player crashes on TransferField_NonArray<StreamedBinaryRead,Converter_St...
Reproduction steps: 1. Open the user's attached project 2. Go to File > Build Settings 3. Make sure the "0 - Forest" Scene is added ... Read more
Serialized References are recreated when modifiying any field and then d...
Reproduction steps: 1. Open attached project "SerializeReferenceTests.zip" 2. In Project window, select Assets/Scripts/New Reference... Read more
The Editor freezes or quits when building project with a specific combin...
How to reproduce: 1. Open the attached project "1414548project" 2. Build the project with Scene "PreLoad" 3. Observe the building lo... Read more
Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...
How to reproduce: 1. Open the attached project from "crash.zip" 2. Toggle "Maximize on Play" in Game View and enter Play Mode 3. Cli... Read more
Different order of the dependencies in AssetBundle when using BuildCache
How to reproduce: 1. Open user-submitted project 2. Delete the folder Library/BuildCache 3. Run Tools -> BuildAssetBundles 4. Ru... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode 4. In the Game Vie... Read more
[UI Builder] Right-clicking while dragging a Visual element can get the ...
Reproduction steps: 1. Open the "1415493.zip" project 2. Open Assets > NewUXMLTemplate 3. Select a new Visual element 4. Drag it... Read more
[UIToolkit] UI Toolkit Debugger has improperly spaced fields
Steps to reproduce: 1. Open the attached project 2. Go to Window->UI Toolkit->CustomTestInspector 3. Go to Window->UI Toolkit->Debug... Read more
Editor window shows incorrect layout of properties when using InspectorE...
How to reproduce: 1. Open the user's attached project 2. In the Project window, select "Inspect Me With The Window (Material)" 3. Go... Read more
[UIToolkit] Input field settings are carried over to the next input fiel...
Reproduction steps: 1. Open the attached project "ui-uitoolkit-imgui-ugui-main.zip" 2. Build and run the project on an Android devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects