Search Issue Tracker
Won't Fix
Unknown (hidden) 2020.3.X, 2021.2.X, 2022.1.X
Votes
0
Found in
2020.3.30f1
2021.2.14f1
2022.1.0b10
Issue ID
UUM-3466
Regression
No
[UIToolkit] Input field settings are carried over to the next input field that is clicked
Reproduction steps:
1. Open the attached project "ui-uitoolkit-imgui-ugui-main.zip"
2. Build and run the project on an Android device
3. On the app, open the "UI Toolkit" scene
4. Select the Text field and then select the Password Text Field
Expected result: The password input field is not identified as a previous text field and the input text is hidden
Actual result: The password input field is identified as a previous text field and the input text is not hidden
Reproducible with: 2020.3.30f1, 2021.2.14f1, 2022.1.0b10
Not reproducible with: 2022.2.0a1, 2022.2.0a7
Could not test with: 2019.4.36f1(Package errors when downgraded)
Reproducible with these devices:
N/A, Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00264, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: NOT FOUND, GPU: Mali-G76
N/A, Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00391, Xiaomi Redmi 9A (M2006C3LG), Android 10, CPU: MediaTek Helio G25 (MT6762G), GPU: PowerVR Rogue GE8320
VLNQA00286, Meizu Pro 5 (PRO 5), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
----------, Oppo Reno Z 中国版 (PCDM10), Android 11, CPU: NOT FOUND, GPU: PowerVR Rogue GM9446
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
Notes:
-Issue does not reproduce in the Editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2022.1.X):
Port canceled as we transition to 2022.2 (2022.2.X port is active or already resolved)
Resolution Note (2021.2.X):
No planned fixes for this version (LTS support is still active)
Resolution Note (2020.3.X):
Not going to be fixed as this can only be fixed in packages (UI Builder and/or UI Toolkit) which are not actively maintained for 2020.X editors. Please consider using the Unity 2021LTS or more recent editions.