Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b20
Issue ID
803086
Regression
Yes
Crash in PPtr<Shader>::operator Shader * __ptr64 when opening scene
Steps to reproduce:
1) Download attached project "CommandBufferBug.zip" and open in Unity.
2) Open scene "commandBufferCrash".
3) Observe crash.
Reproduced with: 5.4.0b2, 5.4.0b20, 5.4.0b21.
Not reproduced with: 5.2.4f1, 5.3.5p2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Add comment