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[WebGL][Mac] Input Axes gets stuck when combined with command key
Steps to reproduce:1) open users attached project2) build for webgl3) hold the Command key and Press and release the right arrow key... Read more
[Multi-Display] Changing primary monitor still opens scene in first monitor
Steps to reproduce:1. Download and open project2. Open scene "main"3. Build for windows platform and play4. Change display to second... Read more
[Android] Input.GetAxis is 0 when mouse cursor is next to the edge and m...
Reproduction steps:1) Open attached project "MouseBug"2) Build scene "Scene1" for Android3) Run build on a device4) Connect a mouse ... Read more
[Auto] After loading a scene from script, ambient probe is set to zero
Steps to reproduce: 1. Open the attached project2. Open scene "Main"3. Play4. Press Space bar (reloads the scene through the script)... Read more
Texture2D memory does not get cleared after deleting object
Steps to reproduce:1. open users attached project2. play scene 'TestMain'3. press 'D' key4. open profiler5. memory>detailed>ta... Read more
[Launcher] Inconsistency in the UI of the launcher between windows and mac
Check the launcher screen on both windows and mac for the 5.4b15 and notice that the launcher in windows has the services informatio... Read more
Asset Store Preview & inspector not showing content
1. open the project browser2. hit the icon with a triangle/circle/square to select a category for you search criteria3. select any a... Read more
[iOS][GLES3] Mip-chain errors are thrown in glDrawElements when drawing ...
Steps to reproduce: 1. Open the attached project (ui_mipmap_test.zip)2. Make sure iOS graphics API is set to OpenGLES3 (should be se... Read more
Switching graphics API to any OpenGL crashes Unity
Note: apparently this bug is only reproducible on older machines using Intel HD Graphics, updating the drivers might solve the issue... Read more
[OSX][Editor] PostprocessBuildPlayer shell script is not invoked after b...
Reproduction steps:1) Open attached project with OSX editor2) Build for OSX standalone--- Script PostprocessBuildPlayer located in A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default