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Switching graphics API to any OpenGL crashes Unity
Note: apparently this bug is only reproducible on older machines using Intel HD Graphics, updating the drivers might solve the issue... Read more
[OSX][Editor] PostprocessBuildPlayer shell script is not invoked after b...
Reproduction steps:1) Open attached project with OSX editor2) Build for OSX standalone--- Script PostprocessBuildPlayer located in A... Read more
[iOS] Using Unity Remote 4 on iOS with 'Auto Rotation' and only one of l...
Steps to reproduce: 1. Open attached project2. Notice that 'Default Orientation' is set to 'Auto Rotation' with only 'LandscapeLeft'... Read more
[iOS] Using Fastest Smallest Optimization Level returns incorrect C# cal...
1. Open project from link attached below2. Build to iOS with IL2CPP3. Application will throw NullReferenceException into XCode conso... Read more
Reference to LightingData asset is lost when replacing original asset
Steps to reproduce:1. open users attached project2. go to Lighting settings and enable "Precomputed Realtime GI" and build lighting3... Read more
Default templates have hidden elements
-e: there is a bunch of stuff in the template that is hidden. either activate it or remove it -repro--run webgl build--inspect eleme... Read more
[iOS] use of undeclared identifier is thrown while building project via ...
1. Open attached project in link below2. Build to iOS with IL2CPP3. XCode will throw "Use of undeclared identifier" while building R... Read more
[AW] Add Property button is pressed on mouse over
The Add Property button in the AW gives a pressed button visual feedback when you mouse over the button. It should get pressed only ... Read more
[AW] AW + Maximized Game window + Play = errors
When you go into Editor Play mode with the Animation Window open and the Game window set to "Maximize on Play", the following errors... Read more
TapCount function doesn't work in Development Mode for Tizen
TapCount function doesn't work in Development Mode for Tizen 1. What happened Tested on Win 8.1 5.4b15x64. In the attached project, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved