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[iOS] Using Unity Remote 4 on iOS with 'Auto Rotation' and only one of l...
Steps to reproduce: 1. Open attached project2. Notice that 'Default Orientation' is set to 'Auto Rotation' with only 'LandscapeLeft'... Read more
[iOS] Using Fastest Smallest Optimization Level returns incorrect C# cal...
1. Open project from link attached below2. Build to iOS with IL2CPP3. Application will throw NullReferenceException into XCode conso... Read more
Reference to LightingData asset is lost when replacing original asset
Steps to reproduce:1. open users attached project2. go to Lighting settings and enable "Precomputed Realtime GI" and build lighting3... Read more
Default templates have hidden elements
-e: there is a bunch of stuff in the template that is hidden. either activate it or remove it -repro--run webgl build--inspect eleme... Read more
[iOS] use of undeclared identifier is thrown while building project via ...
1. Open attached project in link below2. Build to iOS with IL2CPP3. XCode will throw "Use of undeclared identifier" while building R... Read more
[AW] Add Property button is pressed on mouse over
The Add Property button in the AW gives a pressed button visual feedback when you mouse over the button. It should get pressed only ... Read more
[AW] AW + Maximized Game window + Play = errors
When you go into Editor Play mode with the Animation Window open and the Game window set to "Maximize on Play", the following errors... Read more
TapCount function doesn't work in Development Mode for Tizen
TapCount function doesn't work in Development Mode for Tizen 1. What happened Tested on Win 8.1 5.4b15x64. In the attached project, ... Read more
Unity freezes when playing certain movie texture and audio clip which be...
How to reproduce:1. Open the attached project "787993Freeze.zip"2. Open FreezeScene scene3. Plane game object has script attached wh... Read more
OnGeneratedCSProjectFiles isn't triggered if using Visual Studio
Steps to reproduce: 1. Open attached project2. Go to the project folder and delete CS project files3. In editor, make sure that code... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default