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UI Builder does not warn users or ask for confirmation before a new file...
*Steps to reproduce:* # Open a Unity project # Open the UI Builder via Window > UI Toolkit > UI Builder # Make some changes to... Read more
The size of the Visual Element can be changed when Parent Visual Element...
How to reproduce: 1. Open the attached project "UIToolkit" 2. Open the "NewUXMLTemplate" UI Document in the UI Builder 3. Make su... Read more
Info box messaging is incorrect and wrong
!image (7).png|width=473,height=507! *Actual results:* Current info message: The settings below are only applicable to the cu... Read more
Incorrect UI in Infobox
{*}!image (8).png|width=535,height=91!{*}{*}Actual results:{*} The UI is Stopped buy the UI above. This is not standard *Expected... Read more
Resetting All Layouts when Editor has floating window with unsaved chang...
*Steps to reproduce:* # Open a Unity project # Open UI Builder via Window > UI Toolkit > UI Builder # Undock the window so tha... Read more
Application.persistentDataPath points to wrong path on macOS dedicated s...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on the Dedicated Server platform (File > Build Setti... Read more
[Android] Build fails with Error "Failed to build Addressables content, ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/New Scene.unity” Scene 3. Switch to Android Pla... Read more
Crash on "tt_cmap12_char_map_binary" when upgrading URP material
How to reproduce: 1. Open the “IN_80999” project 2. When the “URP material upgrade” window pops up press “OK” 3. Observe the Edit... Read more
Visual Effect does not emit particles when the Sequential Circle's Norma...
Reproduction steps: 1. Open the attached “BugRepro“ project 2. Open the “Assets/Samples/Input System/1.0.2/Gamepad Mouse Cursor/Ga... Read more
Crash on TypeTreeQueries::IsStreamedBinaryCompatible when waiting for Un...
Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the Editor opening 3. Observe the crash during Unity’s code i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened