Search Issue Tracker
User has the option to Delete a Context Block inside the Master Stack wh...
*Steps to reproduce:* # Create or open a Project with the Shader Graph installed # Create or open a Shader Graph # Select eith... Read more
GameObjects appear pink when using custom lighting and hard shadows in t...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/DevDunkStudio/ShadowReceiverURP/Samples/Scenes/S... Read more
NullReferenceException is thrown when trying to maximize view in Anchor ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarchy win... Read more
A GameObject with a material made from the built-in Lit Shader Graph is ...
How to reproduce: 1. Open the “MockHMD“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. In the Game view set render mode... Read more
MotionVectorsPersistentData.Update breaks rendering with IndexOutOfRang...
Steps to reproduce: 1. Download the attached user's project "XRSDKSmartCaveRenderingURP.zip" 2. Download the attached custom packa... Read more
The Shader Graph Main Preview is rotated on mouse movement after changin...
How to reproduce: 1. Create a new URP project 2. Create any Shader Graph and open it 3. Right-click on a Main Preview tab and cha... Read more
Shader vector material array doesn't get set on macOS and iOS devices
How to reproduce: 1. Open the “IN_79926” project 2. Build the project on the mobile device 3. In the Player press on one of the char... Read more
The references to the child GameObjects script components are missing wh...
How to reproduce: 1. Open the “ReproProjectAsync“ project 2. Open the “ReproScene“ 3. Enter the Play Mode 4. Open the “Cube (Clo... Read more
Shader Graph zoom is too sensitive when zooming in and out on MacBook tr...
How to reproduce: 1. Create a new URP project 2. Create any Shader Graph and open it 3. Use a gesture to zoom in or zoom out in t... Read more
Crash on D3D12GetInterface when saving on a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Select “Aset_rock_granite_M_rgAsy“ in the Hierarchy and move it i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template