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3
votes
Duplicate

[Android] The Player crashes on "MemoryManager::Deallocate"

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Jul 07, 2024

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Version/s: 2022.3.22f1

Reproduction steps: 1. Open the attached “CrashTest” project 2. Build and install the app on the device 3. Run the app and wait ... Read more

0
votes
Won't Fix

Editor dropdown (EditorGUI.Popup) is immediately closed when selecting d...

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1

How to reproduce: 1. Open the attached “IN-79886“ project 2. Open the “SampleScene“ 3. In the Hierarchy window select the “Text (TMP... Read more

0
votes
Won't Fix

[Search] Context menu on Query pills allows selection of operators not s...

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Jul 10, 2024

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Version/s: 2022.3.36f1, 6000.0.10f1

*Steps to reproduce:* # Open a Unity Project # Open Search Window by pressing the magnifying glass at top right of editor or by ... Read more

0
votes
Active

Velocity is set to NaN when using Mathf.SmoothDamp

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.36f1, 6000.0.10f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more

0
votes
Fixed

[iOS] Custom Storyboard Launch Screen images are placed in the wrong dir...

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Jul 10, 2024

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Version/s: 2022.3.37f1, 6000.0.10f1, 7000.0.0a1

How to reproduce: 1. Open the attached Project "PathSplash.zip" 2. Build the Project for iOS to the directory <Unity_Project>/iOS_... Read more

0
votes
In Progress

The content of the list with Addressable Assets Groups is improperly ind...

Package: Addressables

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Jul 10, 2024

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Version/s: 1.21.21, 2.1.0

How to reproduce: 1. Open the “AddressablesGroupByDashBug” project 2. Open the Addressables Groups window (Window → Asset Manageme... Read more

0
votes
By Design

[Search] Not all action shortcuts work on Search Items

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.36f1, 2023.2.20f1, 6000.0.10f1

*Steps to reproduce:* # Open a new Unity Project # Create a new material called 'ShortcutMaterial' # Open the search window by... Read more

0
votes
Active

[URP] Sprite is redrawn on every Camera movement frame after its Render ...

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Jul 10, 2024

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Version/s: 6000.0.10f1

How to reproduce: 1. Open the attached project "CameraBug" 2. Open the "SampleScene" scene 3. Select the "Main Camera" GameObject... Read more

0
votes
Active

AssetDatabase.IsValidFolder() returns false when checking certain projec...

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1, 7000.0.0a1

How to reproduce: 1. Open the attached "ValidFolderBug" project 2. In the menu bar, select “Tools → ValidPath” 3. Press the “Fol... Read more

0
votes
Active

NullReferenceException and additional errors are thrown when Domain Relo...

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Jul 10, 2024

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Version/s: 6000.0.10f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “UITK-DynamicFontTest.zip” project 2. Open the “Test” scene 3. Enter the Play mode 4. E... Read more

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