Search Issue Tracker
Crash upon Animator trying to play AnimationMixerPlayable
Reproduction steps:1. Open the attached project2. Open "Untitled" scene3. Play- Crashes in the AnimatorControllerPlayable::ProcessAn... Read more
The Rotation Attribute on Animation Editor does not animate in negative ...
How to reproduce:1. Open the attached project2. Open test scene3. Select Game Object in hierarchy4. Open animation window and create... Read more
Crash on "DirectorManager::ExecuteStage" when an animation key tries to ...
Reproduction steps:1. Open attached project.2. Open and play "Scenes > AnimationCrash" scene.3. Unity crashes with: 0x00000001401... Read more
AnimationMixerPlayable does not play more than 2 clips
Reproduction steps:1. Open the attached project2. Open scene CrashAnimation3. Play4. Press the button "Play animation"5. Notice that... Read more
LateUpdate doesn't override Color value set by Animator
LateUpdate doesn't override Color value set by Animator According to the information from unity employee in this topic http://forum.... Read more
[Audio] Mac Editor crashes after calling AudioSource.GetCustomCurve
Steps to reproduce:1) open user's attached project2) play scene 'ReproScene'3) wait for a few seconds - crash Read more
Corrupted vertex index references in prefab'ed meshes
How to reproduce:1. Create a new project with Unity 5.42. Open Assets Store and find "3D Cartoon Level Pack Vol 1"3. Import it4. Ope... Read more
[SceneManagement] AsyncOperation.priority does not work for LoadSceneAsync
Steps to reproduce:1. Open users attached project2. play scene "SmallScene11"3. press button "Preload BigScene"4. press button "Load... Read more
Auto Lightmaps rebuilding again when no changes are made in the scene wh...
Steps to reproduce:1. Download and open the attached project "LightmapsRebuild.zip"2. Open Scene "Scene 1"3. Move Cube - Notice ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default