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Under Consideration for 1.8.X
Votes
0
Found in [Package]
1.8.15
Issue ID
BUR-2701
Regression
No
The time consumption of the Burst function delegate call is unproportionally higher for the function pointers compared to jobs on Windows machines when working with the x86 architecture family
How to reproduce:
1. Open the “Archive 3“ project
2. Open the “SampleScene“
3. Open the “Window > General > Test Runner“ window
4. Open the Play Mode tests
5. Run the “Burst Test/Test.dll/Tests/BurstFunctionPointerTests/TestFunctionPointer“ test
6. Observe the “Avg“ fields of the “Bad function pointer“ and “Normal Job“ categories
Expected result: The “Bad function pointer“ and “Normal Job“ average time consumptions are close in value
Actual result: The “Bad function pointer“ average time consumption is over 10 times bigger than the “Normal Job“ time consumption
Reproducible with: 1.8.14 (2022.3.30f1, 6000.0.3f1), 1.8.15 (2022.3.33f1, 6000.0.6f1)
Could not test with: 1.8.15 (2021.3.39f1) (Could not resolve the Console errors)
Reproducible on: Windows 10 Pro (22H2)
Not reproducible on: macOS 14.5 (Intel)
Notes:
- Only tested on the x86 Architecture family (including macOS (Intel) and Windows machines)
- On the macOS (Intel) machine the “Bad function pointer“ and “Normal Job“ average time consumptions are close in value, the issue is not reproducible
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