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The sprite draw calls are batched in the Player when the Sprite Atlas is...
How to reproduce: 1. Open the “Atlas_AssetBundle_Test“ project 2. Open the “AssetBundle1“ scene 3. Set “Edit > Project Settings >... Read more
Visual Effect with Single Burst Spawn System stops playing when an Addit...
Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Observe the Game View Expected result: There are ... Read more
The Selection Wire Gizmo is not being rendered in the Scene View when GP...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene 3. Select the “Bionic... Read more
Crash when entering the Play Mode in a specific project containing Meta ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “SampleScene“ Scene 3. Enter the Play Mode Expected r... Read more
[Pico] XR Hand Interaction Profile not working on PICO 4
Steps to reproduce: 1. Open the attached user's project "XRHandProfile.zip" 2. Open "Assets/XRHandPoseTest/HandVisualizer.unity" s... Read more
Erratic behavior while editing UI in prefab when Canvas "Render Mode" is...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/UIEnvironment” Scene 3. Select the “Canvas” GameO... Read more
An error is thrown when a custom class UXLElement Component is derived f...
Reproduction steps: 1. Create a new project 2. Import the “CustomToggle.cs“ Script to the Project’s Assets folder 3. Observe the ... Read more
EditorGUILayout.EnumFlagsField is erratic when there are multiple fields...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “EnumFlagsFieldExample“ Custom Editor Window (Examples > Enum... Read more
[VFX] Flags Properties allowing mixed entries are empty
*Steps to reproduce:* 1. Open an HDRP project 2. Create a VFXGraph default template 3. Select Position Shape bloc... Read more
“Graphics.CopyTexture with a region will not copy readable texture data ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1