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0
votes
Active

The sprite draw calls are batched in the Player when the Sprite Atlas is...

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Jun 06, 2024

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Version/s: 2022.3.33f1, 6000.0.6f1, 7000.0.0a1

How to reproduce: 1. Open the “Atlas_AssetBundle_Test“ project 2. Open the “AssetBundle1“ scene 3. Set “Edit > Project Settings >... Read more

1
votes
Fixed

Visual Effect with Single Burst Spawn System stops playing when an Addit...

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Jun 06, 2024

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Version/s: 2022.3.33f1

Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Observe the Game View Expected result: There are ... Read more

0
votes
Active

The Selection Wire Gizmo is not being rendered in the Scene View when GP...

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Jun 06, 2024

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Version/s: 6000.0.6f1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene 3. Select the “Bionic... Read more

0
votes
Active

Crash when entering the Play Mode in a specific project containing Meta ...

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Jun 03, 2024

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Version/s: 2021.3.38f1, 2022.3.10f1, 2022.3.31f1, 6000.0.0b15, 7000.0.0a1

Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “SampleScene“ Scene 3. Enter the Play Mode Expected r... Read more

0
votes
Won't Fix

[Pico] XR Hand Interaction Profile not working on PICO 4

Package: OpenXR Plugin

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Jun 04, 2024

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Version/s: 1.11.0

Steps to reproduce: 1. Open the attached user's project "XRHandProfile.zip" 2. Open "Assets/XRHandPoseTest/HandVisualizer.unity" s... Read more

1
votes
Fixed

Erratic behavior while editing UI in prefab when Canvas "Render Mode" is...

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Jun 07, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/UIEnvironment” Scene 3. Select the “Canvas” GameO... Read more

0
votes
Fixed

An error is thrown when a custom class UXLElement Component is derived f...

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Jun 09, 2024

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Version/s: 6000.0.5f1, 7000.0.0a1

Reproduction steps: 1. Create a new project 2. Import the “CustomToggle.cs“ Script to the Project’s Assets folder 3. Observe the ... Read more

0
votes
Fixed

EditorGUILayout.EnumFlagsField is erratic when there are multiple fields...

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Jun 09, 2024

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Version/s: 2022.3.17f1

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “EnumFlagsFieldExample“ Custom Editor Window (Examples > Enum... Read more

0
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Fixed

[VFX] Flags Properties allowing mixed entries are empty

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Jun 10, 2024

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Version/s: 6000.0.7f1, 7000.0.0a1

*Steps to reproduce:* 1. Open an HDRP project 2. Create a VFXGraph default template 3. Select Position Shape bloc... Read more

0
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In Progress

“Graphics.CopyTexture with a region will not copy readable texture data ...

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Jun 10, 2024

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Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more