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Found in
2022.3.33f1
Issue ID
UUM-73923
Regression
Yes
[Linux] Editor has low FPS in Game View due to RenderPipelineManager.DoRenderLoop_Internal() taking a long time while Player build is normal
Reproduction steps:
1. Open the “BugReport” project
2. Open “Assets/AWSIM/Scenes/Main/AutowareSimulation.unity” scene
3. Enter the Play Mode
4. Observe FPS in Game View
5. Exit the Play Mode
6. Build the project
7. Launch the Player
8. Observe FPS in Player Build
Expected results: GameView FPS is similar to the Player build FPS
Actual results: In GameView, the FPS fluctuates between 3 and 6 FPS, while in Player build the FPS is around 60-70
Reproduced with: 2022.3.33f1
Not reproduced with: 2021.3.39f1, 6000.0.6f
Reproduced on: Ubuntu 24.04
Not reproduced on: Windows 10
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