Search Issue Tracker

11
votes
Fixed

CPU cost of render canvas for moving world-space UI is too high in 2017

uGUI

-

Nov 21, 2017

-

Version/s: 2017.2.0f3

How to reproduce: 1. Download attached project file and open "test" Scene 2. Open Profiler and enter Play Mode 3. Watch cost of UIEv... Read more

17
votes
By Design

Windows Phone 8 applications running on devices with Adreno 225 GPUs hav...

WP8

-

Jul 25, 2013

-

Version/s: 4.2.0f4

These devices include Nokia Lumia 820, 920, 1020, HTC 8X and Samsung Ativ S. This is caused by GPU driver issues. Shadows are avail... Read more

19
votes
Won't Fix

Gizmos are not drawn in HMD when they are on in Game View

XR SDK

-

May 05, 2016

-

Version/s: 5.3.4p4

Steps to reproduce: 1. Open new project 2. Turn on VR mode 3. Play project and turn on Gizmos in Game view Actual result: Gizmos ar... Read more

33
votes
Won't Fix

[Gamma/Linear] Baked light's indirect bounce is way less intense than re...

Progressive Lightmapper

-

Feb 02, 2015

-

Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Open scene Irradiance 3. Switch directional light between realtime and baked 4. Compare in... Read more

11
votes
Duplicate

[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...

Asset Loading

-

Mar 17, 2016

-

Version/s: 5.3.4f1

Reproduction steps: 1) Open attached project "ABRefBug" 2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundle... Read more

15
votes
Fixed

Display.displays.Length outputs wrong display count in Editor console

Window management

-

Apr 07, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Download and open the attached project 2. Open scene "DisplayTest" 3. Open second Game view 4. Set to display... Read more

11
votes
Fixed

Multi-display camera does not render after reloading the scene using Sce...

Window management

-

Mar 23, 2016

-

Version/s: 5.3.4f1

To reproduce the issue follow the steps: 1. Open "Multi Display Camera Bug" project 2. Open "Demo Scene" scene 3. Build and run 4. A... Read more

12
votes
Fixed

[iOS] Social.ReportProgress is not working

iOS

-

Apr 30, 2015

-

Version/s: 5.0.1p2

To Reproduce: 1. Open and build the project GameCenterTest.zip. 2. Make sure that that everything is correctly set up for Game Cent... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

-

Feb 08, 2013

-

Version/s: 4.0.1f2

See attached image. Regression from 3.5 Steps to reproduce. 1. Open scene (camera_repro) 2.Press Play: 2 views of the same scene, on... Read more

12
votes
Duplicate

[Standard|iOS] Directional light appears with artifacts on object with t...

Shaders

-

May 18, 2015

-

Version/s: 5.0.1f1

1. Open attached project 2. Build to iOS 3. Artifacts will appear on quads or 1. Create new project 2. Create standard shader, set... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.