Search Issue Tracker
Won't Fix
Votes
33
Found in
5.0.0b22
Issue ID
669095
Regression
Yes
[Gamma/Linear] Baked light's indirect bounce is way less intense than realtime one in gamma mode
To reproduce:
1. Open attached project
2. Open scene Irradiance
3. Switch directional light between realtime and baked
4. Compare indirect bounce on plane (screens attached)
5. Baked one is considerably less intense
Regression from b21
Comments (2)
-
MegaWorld_Vlad
Mar 06, 2015 13:48
confirm in unity 5.0.0f4
-
Gurii
Mar 06, 2015 13:48
confirm in unity 5.0.0f4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
Resolution Note:
Enlighten is being deprecated so this will not be fixed.