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Issue ID




[iOS] Social.ReportProgress is not working



To Reproduce:

1. Open and build the project
2. Make sure that that everything is correctly set up for Game Center (AppID, iTunes Connect etc..) should work fine if you use the iTunes Connect app mentioned in the comment.
3. Run the App, after the authentication is successful observe that:
- LoadAchievements/LoadScores are working correctly.
- Click the "Report Score 5opt" button, the score is reported correctly and is visible in.
- Click any of the report achievement buttons above, observe that 'Social.ReportProgress' always fails.

Comments (14)

  1. z_blush

    Jan 08, 2016 23:13

    How can this be marked fixed??? The issue ID isn't listed in the release notes of any build as of today

  2. teemukorh

    Dec 29, 2015 11:34

    In which version this is supposed have been fixed? At least in 5.2.3f1 the issue persist for me.

  3. zzzzzz789

    Dec 16, 2015 06:50

    I can confirm this is not working for me on Unity 5.2.3p3

  4. rockyourteeth

    Dec 13, 2015 07:03

    This is still broken. Some kind soul (marcpeyre) has posted a work-around here, that I can verify works:

  5. blunzn

    Dec 04, 2015 13:00

    Still not working in 5.2.3f1

  6. Apptention

    Dec 03, 2015 09:22

    5.2.3 p2

  7. Apptention

    Dec 03, 2015 09:20

    same here!! :(

  8. Nickjd331

    Dec 02, 2015 13:50

    This is also not working for me on 5.2.2p4. I didn't realise this got broken again and now I have had to pull my game from sale.

  9. Yokimato

    Nov 24, 2015 21:19

    I can confirm this is not fixed (or another regression).

  10. octopian

    Nov 23, 2015 16:33

    I'm still having this problem in 5.1.3f1. Social.ReportProgress always fails.

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