Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.0b7
Issue ID
775373
Regression
No
[WebGL] Game crashes when trying to enter fullscreen before it finished loading
Reproduction steps:
1) Build any project for WebGL
2) Run it in a browser
3) Immediatelly start clicking the fullscreen button
--- Build will crash with:
uncaught exception: abort("Assertion failed: you need to wait for the runtime to be ready (e.g. wait for main() to be called)")
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Look Dev” window restored from previous HDRP project causes errors in newly created URP project
- Shader Variant creation window gets stretched out when canceling
- Validation message "Profile name is unsupported" is unclear and does not provide information on what is wrong
- Enabling Override Variant Limit toggle Warning Threshold value gets set to 8
- Missing space in Shader Graph project settings
Add comment