Search Issue Tracker
By Design
Votes
0
Found in
5.4.0b8
Issue ID
775345
Regression
No
WebGL player build fails to load in browser due to script compilation errors
Build and run the attached project for WebGL. The browser will show the following error:
Uncaught abort(101) at Error
at jsStackTrace (blob:http%3A//localhost%3A62954/75b5de1c-25a3-4d63-a980-d174ae44bbc4:1278:13)
at stackTrace (blob:http%3A//localhost%3A62954/75b5de1c-25a3-4d63-a980-d174ae44bbc4:1295:22)
at abort (blob:http%3A//localhost%3A62954/75b5de1c-25a3-4d63-a980-d174ae44bbc4:4042833:44)
at nullFunc_vii (blob:http%3A//localhost%3A62954/75b5de1c-25a3-4d63-a980-d174ae44bbc4:15810:466)
at Array.b101 (blob:http%3A//localhost%3A62954/75b5de1c-25a3-4d63-a980-d174ae44bbc4:4037545:45)
at _InputHandler_Invoke_m3001022841 (blob:http%3A//localhost%3A62954/75b5de1c-25a3-4d63-a980-d174ae44bbc4:2339301:34)
at Array._CNJoystick_Update_m3065387993 (blob:http%3A//localhost%3A62954/75b5de1c-25a3-4d63-a980-d174ae44bbc4:2339249:2)
at Array.__Z31RuntimeInvoker_Void_t2779279689PK10MethodInfoPvPS2_ [RuntimeInvoker_Void_t2779279689?2(void*, undefined?S?)] (blob:http%3A//localhost%3A62954/75b5de1c-25a3-4d63-a980-d174ae44bbc4:3894724:32)
at __ZN6il2cpp2vm7Runtime6InvokeEPK10MethodInfoPvPS5_PP12Il2CppObject [il2cpp::vm::Runtime::Invoke?5(void*, undefined?S?)] (blob:http%3A//localhost%3A62954/75b5de1c-25a3-4d63-a980-d174ae44bbc4:75990:38)
at _il2cpp_runtime_invoke (blob:http%3A//localhost%3A62954/75b5de1c-25a3-4d63-a980-d174ae44bbc4:33782:8)
Not a regression. Reproduced with Unity 5.2, Unity 5.3.2 and Unity 5.4.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment