Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Votes
0
Found in
5.3.3p2
Issue ID
775206
Regression
No
[WebGL] Fullscreen mode does not work on Safari
To reproduce:
1) Build and run any project for WebGL
2) Open localhost url in Safari
3) Click on the full-screen icon
Desired outcome: Full-screen mode works.
Actual result: Full-screen mode does not work.
Reproduced with 5.6.0b11, 5.6.1f1, 5.6.2p1, 2017.1.0b10, 2017.1.0f2, 2017.2.0b1
Tested with:
Apple Safari: Version 10.1.1 (12603.2.1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment